There is no interference with Multiplayer as far as I can tell. Obviously this doesn't make sense canonically and historically. The plot still doesn't make sense, due to the main characters like Luke and Kyle still being involved. The Droidekas use the emplaced gun effects, so when using a turret, it will sound like the Droideka gun sounds. Most are unavoidable unfortunately, but aren't really major. An autoexec.cfg is included with the necessary settings for this. FOR BEST RESULTS: Play with maximum dismemberment. That made it easier and definitely better, as my work would not be anywhere near as good, but I still worked really hard on this in all other ways. I merely combined a lot of pre-existing material from other authors to make this.
STAR WARS JEDI ACADEMY MOD MOD
The majority of the content in this mod is not mine at all.
![star wars jedi academy mod star wars jedi academy mod](https://2.bp.blogspot.com/-GE4lDIu2zws/W18C6sHJuDI/AAAAAAAAFac/0sMdAFe61NAl4MMZbJkXPH8JZsgKsYA5ACLcBGAs/s1600/2018-07-30%2B17-52-59.mp4_snapshot_00.30.332.jpg)
Version 2 might come before I merge this into something slightly bigger eventually. It is not quite finished, as it will become a slightly larger mod. I took a long break from modding and returned to work on this mod. This is a quite large mod that I started quite a long time ago with the original release of my "Battledroid SP" mod. All scripting issues were resolved all thanks to therfiles at JKHub. It also uses the old bryar slot that isn't used in JA. The Super Battledroid uses it's own animations thanks to the MBII team. Menus and HUD changed to reflect new weapons. All subtitles and menus edited to remove all mention of Imperial/Empire/Stormtroopers and to reflect dialogue changes Levelshots updated to reflect various changes (mostly the vehicles) Dialogue that mentions the Empire or Stormtroopers has either been changed to say droids or just removed with context in tact Rebel/Wedge dialogue is filtered to sound like it's from a Clone trooper helmet. Cultist conversations with each other and with Alora are now more "magnaguard" sounding. I had to think, "What would droids talk about?" Stormtrooper conversations are changed to droid conversations. Dialogue from Jaden is changed to say Jango in instead of Boba Wat Tambor has Rax's voice but with effects to make it sound more like his. Nute Gunray has a brand new voice, thanks to a friend who is an excellent voice actor. Repeater: from yellow and round to blue and normal looking
![star wars jedi academy mod star wars jedi academy mod](https://www.gry-online.pl/galeria/html/pliki/20620290.jpg)
Trifighter/Soulless One (Grievous' Starfighter): TIE Bomber Republic Gunship/ARC-170 Starfighter: X-Wing (Cinematic/Vehicle)
![star wars jedi academy mod star wars jedi academy mod](https://mrwonko.de/jk3files/screenshots/25eb98862f7a7921711c995062cfc505eb9f1c47.jpg)
DC-15A Repeating Blaster (Clone Assault Blaster): Imperial Repeater KiSteer 1284 sniper rifle (Zam Wessel's rifle): Tenloss Projectile Sniper Rifle E-5 Blaster Rifle (Battledroid blaster): E-11 Blaster Rifle (Stormtrooper blaster) Wat Tambor: Rax (the fat Imperial who chases Jaden for sport) Nute Gunray: Racto (the guy on Coruscant who's making illegal droids) Maganaguards with Electrostaff: Cultists Droidekas: Hazardtroopers, Assassin Droids Super Battledroids: Imperials, Rocket Troopers, Stormtrooper Commander, Saboteur Trade Federation Battledroids (with corresponding rank colors):Stormtroopers, Imperials, Snowtroopers A list will be given below to reveal what is replaced: This includes replacing various characters to those in the movies. The Prequel Conversion mod will do exactly that: convert the Single Player campaign story and experience into that of the prequel Star Wars movies (Episodes I, II, and III).